2D ART
With over 5 years of 2D graphic art experience, I work fluently across both raster and vector workflows. I have strong motion graphics skills using After Effects and extensive experience in image editing with Photoshop. Whether creating dynamic animations or polished visuals, I bring a sharp eye for design and detail to every project.
The art you see on the right is a mix of my own abstract art, as well as pieces that have been made for short films and online media brands.
3D ART
With over 4 years of experience in Blender, I specialize in both hard surface and organic modeling. I’ve worked across the full photoreal VFX/CGI pipeline and created 3D graphics and icons for brands.
Entirely self-taught, I’ve taken on freelance commissions for the past 3 years, bringing creative concepts to life through detailed, polished 3D work tailored to each client’s needs.
The slides you see on the right are stills from my recent short film “Nothing Forever”. The images you see on the left are some examples of commissioned icons/graphics.
VFX
I have over 3 years of freelance VFX experience, leading projects that range from complex 2D compositing to fully 3D rendered scenes. The video on the right showcases my ability to model and integrate 3D meshes into live action footage, as well as design smaller digital assets like a holographic watch.
I’m entirely self taught in both the Adobe Creative Suite and Blender, having spent countless late nights experimenting, watching tutorials, and breaking things just to learn how to fix them. That hands on curiosity shaped not only my technical skills, but also my ability to problem solve creatively under pressure, something that’s become essential in fast paced post production environments.
Throughout college, I built strong client relationships as a freelance VFX artist, combining technical skill with clear, collaborative communication. Whether I’m crafting visual enhancements or fully CG environments, I focus on creating effects that serve the story and elevate the final piece.
FILM
Nothing Forever is a sci-fi horror short I wrote, directed and edited during my fourth year at film school. The film follows Ella, a naive teenager, and her mother, Susan, on their way to a funeral. When their car suddenly breaks down, they come face to face with an unnatural creature that will change their lives forever.
Inspiration for Nothing Forever came from Netflix’s Love, Death and Robots as well as episodes of The X-Files and The Twighlight Zone. Along with the general tone of these shows, Nothing Forever also shares a significant inclusion of 3D CGI used to bring to life the main antagonist - a sentient biocomputer.
To achieve our desired supernatural feel, every shot in the film used an Atlas Orion Anamorphic 50mm lens. This lens gave us softer edges and a specific bokeh that made every scene feel almost dreamy. It puts audiences directly in the shoes of our young protagonist Ella, as if we’re experiencing the film as a memory of our own.
Nothing Forever is currently being submitted to film festivals. Watch the teaser here.
VIDEO EDITING
Past Clients:(From left to right) Wolfe Glicke, WILDCARD, CaptainKidd, Out2Win, Alden Peters
With over 4 years of video editing experience, I’ve crafted content for both long-form formats and short-form videos across platforms like YouTube Shorts, TikTok, and Instagram Reels.
I specialize in making videos that not only stand out visually, but also perform. My work has collectively garnered over 50 million views, a reflection of my understanding of platform algorithms, audience retention, and visual storytelling.
From gaming and tutorial content to sports branding and promotional edits, I bring a sharp eye for pacing, tone, and creative flow to every project.
ABOUT
Originally from a small town in New Jersey, I started my journey as an artist by editing gaming videos for my friends. My childhood creativity was feuled by the VFX and in-real-life video game content I saw from channels like RocketJump and Corridor Crew. After graduating highschool, I attended Syracuse University’s School of Visual and Performing Arts as a film major.
In between max credit semesters, a computer science minor, VFX supervising on student film sets and hosting shows at the local comedy club, I worked as a freelance VFX and video editor. My training in core film concepts and visual storytelling during this time helped me excel in delivering quality work that engaged audiences and retained viewers. Just during my four years at Syracuse, I amassed over 50 million views with my video editing work and had the opportunity to work as a VFX artist on a film that premiered at BFI Flare.
During my fourth year at Syracuse, I wrote, directed and edited a sci-fi horror thesis film titled Nothing Forever. The film follows a naive girl and her mother who encounter an unnatural creature on their drive to a funeral. The film, shot over three nights in November 2024, was a culmination of everything I had learned over my past four years at Syracuse. Nothing Forever is currently being submitted to film festivals.
Whether it’s a 3D model commission or a PA role on a film set, I am constantly pushing myself to learn with every project I’m a part of. With new trends and technologies emerging daily, I embrace the need for adaptability and innovation by incorperating it into my creative process as much as I can. Above all, I aim to bring curiosity, flexibility, and intention into every stage of my work—no matter the medium or scale.